Anthony Armstrong
Programmer, Designer, & Audio Editor

Anthony, a Canadian Army veteran and jack-of-all-trades, began his journey into game development at a fairly young age, diving deep into the lore and immersion of games like Final Fantasy, Assassin's Creed, Silent Hill and dreaming up the idea for his first RPG concept while in elementary school. As a long time gamer, Anthony has a die-hard passion for what makes games great, with a deep understanding of game-play mechanics, game audio, and UX design. Video games have always held a special place in his heart, and it's this passion that drives him to try to create entrancing worlds for players to escape to with a twist of dark humor, occult folklore, and military tactics.

After leaving the military, Anthony found himself looking for the next journey in life and a career he would love, finding exactly with Toronto Film School's Videogame design and development course ang going on to graduate with two capstones, awards, and academic honors. Only the future can tell what what's instore...

Green Army Games

Indie game studio and publisher, Green Army Games, brings the creative workings of Anthony Armstrong to life. Through Green Army Games, Anthony collaborates with various indie developers, artists, and designers to deliver a unique and immersive experience for gamers.

Stay tuned for new Green Army Games projects like the mobile infinite runner, Got Z Munchies, the Celtic folklore based RPG, Soul's Eternity, and the explosive Extreme Golf.

View Anthony in Action

Learn more about Anthony and Green Army Games

Anthony's Demo Reel

My TFS Alumni Ad

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